- #ifndef UNITS_WARRIOR_H
- #define UNITS_WARRIOR_H
- #include "units/Unit.h"
- #include <QObject>
- #include <QString>
- class Warrior : public Unit
- {
- public:
- explicit Warrior(QString parameters);
- int reduceIncomingDamage(std::string damageType, int damage) override;
- };
- #endif // UNITS_WARRIOR_H
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