Warrior.h 298 B

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  1. #ifndef UNITS_WARRIOR_H
  2. #define UNITS_WARRIOR_H
  3. #include "units/Unit.h"
  4. #include <QObject>
  5. #include <QString>
  6. class Warrior : public Unit
  7. {
  8. public:
  9. explicit Warrior(QString parameters);
  10. int reduceIncomingDamage(std::string damageType, int damage) override;
  11. };
  12. #endif // UNITS_WARRIOR_H