Commit History

Autor SHA1 Mensaxe Data
  Ivan Arkhipov 8dc39feb88 Version 0.3.1. Merged effects %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 38f6b7271a Merge branch 'unit' into dev %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 9a0c3b8e74 Realisation of dynamic game field %!s(int64=6) %!d(string=hai) anos
  GeorgeKolog 8c4de10e8d It WORKS %!s(int64=6) %!d(string=hai) anos
  igorbat99 df318d51ce att execute %!s(int64=6) %!d(string=hai) anos
  igorbat99 8b2e043f1e add move functions %!s(int64=6) %!d(string=hai) anos
  Noath 820bfe6a9e filled character traits, added constructor, filling script %!s(int64=6) %!d(string=hai) anos
  igorbat99 c1f75af75c cosmetic fix spell/effect %!s(int64=6) %!d(string=hai) anos
  igorbat99 2100e34b89 Reworked names of files and directories %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov d35f170e5c Completed prebattlescene. Preparing hotseatgame scene %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 87a057f344 Changed font in hint && changed game music %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 598cfd84fa Changed units and races raw-pointers to std::shared_ptr, completed recruitment scene rewriting %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 718cf27c75 Created AboutUs and DialogForm windows, partially reimplemented HotSeat Recrtuitment scene %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov f1097744bf Peredelana HotSeat battle introduction scene %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov a21715d1f2 .pro file scripts improvement, refactored source files to follow new project structure %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 2d1390142e Remaking main_menu scene && adding sound engine && refactoring project structure %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov e94ad12908 Removed GUI class, all scenes are fullscreen now %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 5030d9cebc Renamed and reconfigured file names %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 1fe765f57b Merge remote-tracking branch 'origin/unit' into dev %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov a480b5bcb9 Refactoring & project structure improvements %!s(int64=6) %!d(string=hai) anos
  noath 632e732829 added operate() for Unit, fixed some build errors and codestyle fails (not at all) %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 5bbb1b878e Filename case changes (part 2), Debian build adaptation %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov a792d3f7ce Changed source and header filenames to correct UpperCase %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 7603136207 Merge branch 'gui' into dev. Filenames changes, build system addings (resource files) %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov b0854c2cc4 Splitted resources to several files and added release build option to make them out of .exe %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 5e4d368cbc Hot-seat pvp game model gui realisation %!s(int64=6) %!d(string=hai) anos
  noath 18b201c1b8 added primal GameManager, added empty Cells print() %!s(int64=6) %!d(string=hai) anos
  noath 9932fe8214 added fixes to compile %!s(int64=6) %!d(string=hai) anos
  noath 32b9548b7e Warrior mechanics and fixes in unit and cell %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 06981630f9 Fixed small ubuntu-platform deploy issues %!s(int64=6) %!d(string=hai) anos