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- /*
- * This file contains minor utility functions
- */
- #include <QNetworkAccessManager>
- #include <QNetworkReply>
- #include <QEventLoop>
- #include <QFile>
- #include <QTimer>
- #include <QLockFile>
- #include <QDir>
- #include <QMessageBox>
- #include "models/settings.h"
- #include "utils.h"
- bool checkInternetConnection(QUrl url) {
- QNetworkAccessManager nam;
- QNetworkRequest req(url);
- QNetworkReply* reply = nam.get(req);
- QEventLoop loop;
- QObject::connect(reply, &QNetworkReply::finished, &loop, &QEventLoop::quit);
- QTimer request_timeout_timer;
- QObject::connect(&request_timeout_timer, &QTimer::timeout, &loop, &QEventLoop::quit);
- request_timeout_timer.start(5000); // 5 seconds connection timeout
- loop.exec();
- return reply->bytesAvailable();
- }
- void logMessageHandler(QtMsgType type, const QMessageLogContext &context, const QString &msg)
- {
- QString message_type;
- switch (type) {
- case QtDebugMsg:
- message_type = "[DEBG]";
- break;
- case QtInfoMsg:
- message_type = "[INFO]";
- break;
- case QtWarningMsg:
- message_type = "[WARN]";
- break;
- case QtCriticalMsg:
- message_type = "[CRIT]";
- break;
- case QtFatalMsg:
- message_type = "[FATL]";
- break;
- default:
- message_type = "[UNKN]";
- break;
- }
- QString filename = context.category;
- QString function = context.function;
- QString line_number = QString::number(context.line);
- QString s = QString("%1: %2 ||| %3:%4 %5\n")
- .arg(message_type)
- .arg(msg)
- .arg(filename)
- .arg(line_number)
- .arg(function);
- #ifdef QT_DEBUG
- QFile log_file("legacy_v2.log");
- log_file.open(QIODevice::ReadWrite | QIODevice::Append);
- QTextStream stream(&log_file);
- stream << s;
- log_file.close();
- #endif
- fprintf(stderr, "%s", qUtf8Printable(s));
- fflush(stderr);
- }
- bool checkSingleAppInstance() {
- QLockFile lockFile(QDir::temp().absoluteFilePath("rulotro.lock"));
- if(!lockFile.tryLock(1)){
- qDebug() << "Lock file already exists! Some other application is already running...";
- QMessageBox msgBox;
- msgBox.setIcon(QMessageBox::Warning);
- msgBox.setText("Приложение уже запущено.\nРазрешено запускать только один экземпляр приложения.");
- msgBox.exec();
- return false;
- }
- return true;
- }
- AppErrorStatus CheckAppPrerequesities() {
- size_t status = E_NO_ERRORS;
- QString game_folder_path = Settings::getValue("Lotro/game_path").toString();
- QString locale_prefix = Settings::getValue("Lotro/original_locale").toString();
- // Checking LotroLauncher.exe availability
- QFileInfo lotro_launcher_exe(game_folder_path + "/LotroLauncher.exe");
- if (!lotro_launcher_exe.exists()) {
- status |= E_WRONG_GAME_FOLDER;
- } else {
- if (!QFile::setPermissions(lotro_launcher_exe.absoluteFilePath(),
- QFileDevice::ReadUser | QFileDevice::WriteUser | QFileDevice::ExeUser)) {
- status |= E_WRONG_FILE_PERMISSIONS;
- }
- }
- // Checking DAT files availability & correctness
- QString client_local_filepath = game_folder_path + "/client_local_" + locale_prefix + ".dat";
- QString client_general_filepath = game_folder_path + "/client_general.dat";
- QFileInfo client_local_file(client_local_filepath);
- QFileInfo client_general_file(client_general_filepath);
- if (!client_general_file.exists() || !client_local_file.exists()) {
- status |= E_DAT_FILES_MISSING;
- } else {
- if (!QFile::setPermissions(client_general_filepath,
- QFileDevice::ReadUser |
- QFileDevice::WriteUser |
- QFileDevice::ExeUser)) {
- status |= E_WRONG_FILE_PERMISSIONS;
- status |= E_CANNOT_ACCESS_DAT_FILES;
- }
- if (!QFile::setPermissions(client_local_filepath,
- QFileDevice::ReadUser |
- QFileDevice::WriteUser |
- QFileDevice::ExeUser)) {
- status |= E_WRONG_FILE_PERMISSIONS;
- status |= E_CANNOT_ACCESS_DAT_FILES;
- }
- }
- if (!checkInternetConnection(QUrl(Settings::getValue("Network/patch_updates_url").toString()))) {
- status |= E_NO_SERVER_CONNECTION;
- }
- qDebug() << "LegacyApplication: StatusCheck: " << AppErrorStatus(status);
- return AppErrorStatus(status);
- }
- QDebug operator<<(QDebug dbg, const AppErrorStatus &status)
- {
- bool wrong_game_folder = (status & E_WRONG_GAME_FOLDER);
- bool dat_files_missing = (status & E_DAT_FILES_MISSING);
- bool wrong_file_permissions = (status & E_WRONG_FILE_PERMISSIONS);
- bool cannot_access_dat_files = (status & E_CANNOT_ACCESS_DAT_FILES);
- bool dat_file_incorrect = (status & E_DAT_FILE_INCORRECT);
- bool no_server_connection = (status & E_NO_SERVER_CONNECTION);
- dbg.nospace() << "ErrorStatus ( "
- << (wrong_game_folder ? "Wrong game folder! " : "")
- << (dat_files_missing ? "Dat files missing! " : "")
- << (wrong_file_permissions ? "Wrong file permissions! " : "")
- << (cannot_access_dat_files ? "Cannot access dat files! " : "")
- << (dat_file_incorrect ? "Incorrect dat file! " : "")
- << (no_server_connection ? "No server connection! " : "")
- << ")";
- return dbg;
- }
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