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- #ifndef PREBATTLESCENE_H
- #define PREBATTLESCENE_H
- #include <QWidget>
- #include "gui/scene.h"
- #include <vector>
- class UnitIcon;
- namespace Ui {
- class PreBattleScene;
- }
- class PreBattleScene : public Scene
- {
- Q_OBJECT
- public:
- explicit PreBattleScene(QWidget *parent = 0);
- ~PreBattleScene();
- void init() override;
- private slots:
- void on_start_battle_clicked();
- private:
- std::vector<UnitIcon*> units_player_1_;
- std::vector<UnitIcon*> units_player_2_;
- Ui::PreBattleScene *ui;
- };
- #endif // PREBATTLESCENE_H
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