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- //
- // Created by IgorBat on 23.04.2018.
- //
- #include <cassert>
- #include "spells/meleedamagespell.h"
- #include "units/unit.h"
- #include "cell.h"
- #include <string>
- void MeleeDamageSpell::CastSpell(Cell* from, Cell* where, Unit* who, Unit* whom){
- effects_[0] -> OperateOnUnit(whom);
- }
- bool MeleeDamageSpell::canCastToCell(Cell* destination, Cell* from){
- return isNeirbor(destination, from);
- }
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