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- //
- // Created by IgorBat on 23.04.2018.
- //
- #ifndef GAME_CLIENT_MELLEDAMAGE_H
- #define GAME_CLIENT_MELLEDAMAGE_H
- #pragma once
- #include <cassert>
- #include "skills\spell.h"
- class melledamage : public Spell {
- void CastSpell(Cell* from, Cell* where, Unit* who, Unit* whom);
- };
- #endif //GAME_CLIENT_MELLEDAMAGE_H
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