player.h 421 B

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  1. #ifndef INCLUDEPLAYER_H
  2. #define INCLUDEPLAYER_H
  3. #include <QObject>
  4. #include <set>
  5. class Unit;
  6. class Faction;
  7. template<class Obj, class Identifier>
  8. class ObjectFactory;
  9. class Player : public QObject
  10. {
  11. Q_OBJECT
  12. public:
  13. explicit Player(QObject *parent = nullptr);
  14. signals:
  15. public slots:
  16. private:
  17. QString player_name_;
  18. //std::set<Unit*> units_;
  19. //Faction* faction_;
  20. };
  21. #endif // INCLUDEPLAYER_H