Commit History

Autor SHA1 Mensaxe Data
  Ivan Arkhipov e12142dc3b Merge branch 'gui' of GooseHouse/game-client into dev %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 598cfd84fa Changed units and races raw-pointers to std::shared_ptr, completed recruitment scene rewriting %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 718cf27c75 Created AboutUs and DialogForm windows, partially reimplemented HotSeat Recrtuitment scene %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov f1097744bf Peredelana HotSeat battle introduction scene %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov a21715d1f2 .pro file scripts improvement, refactored source files to follow new project structure %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 431c329bca Обновить 'README.md' %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov b592b61fd9 Обновить 'README.md' %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 36f5fc6173 Renaming skills source files to be able to be compiled in linux %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 298a0bb093 Renaming files to be able to be compiled in linux %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 2d1390142e Remaking main_menu scene && adding sound engine && refactoring project structure %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov cea1dbaa1e Changes in MainWindow & PvP-intro scenes %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 5793174264 Modified main_menu and pvp_intro scenes %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov e94ad12908 Removed GUI class, all scenes are fullscreen now %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 5030d9cebc Renamed and reconfigured file names %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov db47f2fb26 Fixing dublicating files %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 1fe765f57b Merge remote-tracking branch 'origin/unit' into dev %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov a480b5bcb9 Refactoring & project structure improvements %!s(int64=6) %!d(string=hai) anos
  noath 632e732829 added operate() for Unit, fixed some build errors and codestyle fails (not at all) %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 5bbb1b878e Filename case changes (part 2), Debian build adaptation %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov a792d3f7ce Changed source and header filenames to correct UpperCase %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 7603136207 Merge branch 'gui' into dev. Filenames changes, build system addings (resource files) %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 0c20c95055 Merge branch 'spelleffects' of GooseHouse/game-client into dev %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 8b1b179ad1 Merge branch 'gamemanager' of GooseHouse/game-client into dev %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov b0854c2cc4 Splitted resources to several files and added release build option to make them out of .exe %!s(int64=6) %!d(string=hai) anos
  Ivan Arkhipov 5e4d368cbc Hot-seat pvp game model gui realisation %!s(int64=6) %!d(string=hai) anos
  noath 18b201c1b8 added primal GameManager, added empty Cells print() %!s(int64=6) %!d(string=hai) anos
  igorbat99 fd5ce3aaaa Done: basic spell/skill model. TODO: Spell:traits %!s(int64=6) %!d(string=hai) anos
  noath 9932fe8214 added fixes to compile %!s(int64=6) %!d(string=hai) anos
  igorbat99 d3846026aa add effects %!s(int64=6) %!d(string=hai) anos
  igorbat99 0ce676c818 did traits %!s(int64=6) %!d(string=hai) anos