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- // Copyright 2016 The Gogs Authors. All rights reserved.
- // Use of this source code is governed by a MIT-style
- // license that can be found in the LICENSE file.
- package sync
- import (
- "github.com/Unknwon/com"
- )
- // UniqueQueue is a queue which guarantees only one instance of same
- // identity is in the line. Instances with same identity will be
- // discarded if there is already one in the line.
- //
- // This queue is particularly useful for preventing duplicated task
- // of same purpose.
- type UniqueQueue struct {
- table *StatusTable
- queue chan string
- }
- // NewUniqueQueue initializes and returns a new UniqueQueue object.
- func NewUniqueQueue(queueLength int) *UniqueQueue {
- if queueLength <= 0 {
- queueLength = 100
- }
- return &UniqueQueue{
- table: NewStatusTable(),
- queue: make(chan string, queueLength),
- }
- }
- // Queue returns channel of queue for retrieving instances.
- func (q *UniqueQueue) Queue() <-chan string {
- return q.queue
- }
- // Exist returns true if there is an instance with given indentity
- // exists in the queue.
- func (q *UniqueQueue) Exist(id interface{}) bool {
- return q.table.IsRunning(com.ToStr(id))
- }
- // AddFunc adds new instance to the queue with a custom runnable function,
- // the queue is blocked until the function exits.
- func (q *UniqueQueue) AddFunc(id interface{}, fn func()) {
- if q.Exist(id) {
- return
- }
- idStr := com.ToStr(id)
- q.table.lock.Lock()
- q.table.pool[idStr] = true
- if fn != nil {
- fn()
- }
- q.table.lock.Unlock()
- q.queue <- idStr
- }
- // Add adds new instance to the queue.
- func (q *UniqueQueue) Add(id interface{}) {
- q.AddFunc(id, nil)
- }
- // Remove removes instance from the queue.
- func (q *UniqueQueue) Remove(id interface{}) {
- q.table.Stop(com.ToStr(id))
- }
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