123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360 |
- <!doctype html>
- <title>CodeMirror: C-like mode</title>
- <meta charset="utf-8"/>
- <link rel=stylesheet href="../../doc/docs.css">
- <link rel="stylesheet" href="../../lib/codemirror.css">
- <script src="../../lib/codemirror.js"></script>
- <script src="../../addon/edit/matchbrackets.js"></script>
- <link rel="stylesheet" href="../../addon/hint/show-hint.css">
- <script src="../../addon/hint/show-hint.js"></script>
- <script src="clike.js"></script>
- <style>.CodeMirror {border: 2px inset #dee;}</style>
- <div id=nav>
- <a href="http://codemirror.net"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png"></a>
- <ul>
- <li><a href="../../index.html">Home</a>
- <li><a href="../../doc/manual.html">Manual</a>
- <li><a href="https://github.com/codemirror/codemirror">Code</a>
- </ul>
- <ul>
- <li><a href="../index.html">Language modes</a>
- <li><a class=active href="#">C-like</a>
- </ul>
- </div>
- <article>
- <h2>C-like mode</h2>
- <div><textarea id="c-code">
- /* C demo code */
- #include <zmq.h>
- #include <pthread.h>
- #include <semaphore.h>
- #include <time.h>
- #include <stdio.h>
- #include <fcntl.h>
- #include <malloc.h>
- typedef struct {
- void* arg_socket;
- zmq_msg_t* arg_msg;
- char* arg_string;
- unsigned long arg_len;
- int arg_int, arg_command;
- int signal_fd;
- int pad;
- void* context;
- sem_t sem;
- } acl_zmq_context;
- #define p(X) (context->arg_##X)
- void* zmq_thread(void* context_pointer) {
- acl_zmq_context* context = (acl_zmq_context*)context_pointer;
- char ok = 'K', err = 'X';
- int res;
- while (1) {
- while ((res = sem_wait(&context->sem)) == EINTR);
- if (res) {write(context->signal_fd, &err, 1); goto cleanup;}
- switch(p(command)) {
- case 0: goto cleanup;
- case 1: p(socket) = zmq_socket(context->context, p(int)); break;
- case 2: p(int) = zmq_close(p(socket)); break;
- case 3: p(int) = zmq_bind(p(socket), p(string)); break;
- case 4: p(int) = zmq_connect(p(socket), p(string)); break;
- case 5: p(int) = zmq_getsockopt(p(socket), p(int), (void*)p(string), &p(len)); break;
- case 6: p(int) = zmq_setsockopt(p(socket), p(int), (void*)p(string), p(len)); break;
- case 7: p(int) = zmq_send(p(socket), p(msg), p(int)); break;
- case 8: p(int) = zmq_recv(p(socket), p(msg), p(int)); break;
- case 9: p(int) = zmq_poll(p(socket), p(int), p(len)); break;
- }
- p(command) = errno;
- write(context->signal_fd, &ok, 1);
- }
- cleanup:
- close(context->signal_fd);
- free(context_pointer);
- return 0;
- }
- void* zmq_thread_init(void* zmq_context, int signal_fd) {
- acl_zmq_context* context = malloc(sizeof(acl_zmq_context));
- pthread_t thread;
- context->context = zmq_context;
- context->signal_fd = signal_fd;
- sem_init(&context->sem, 1, 0);
- pthread_create(&thread, 0, &zmq_thread, context);
- pthread_detach(thread);
- return context;
- }
- </textarea></div>
- <h2>C++ example</h2>
- <div><textarea id="cpp-code">
- #include <iostream>
- #include "mystuff/util.h"
- namespace {
- enum Enum {
- VAL1, VAL2, VAL3
- };
- char32_t unicode_string = U"\U0010FFFF";
- string raw_string = R"delim(anything
- you
- want)delim";
- int Helper(const MyType& param) {
- return 0;
- }
- } // namespace
- class ForwardDec;
- template <class T, class V>
- class Class : public BaseClass {
- const MyType<T, V> member_;
- public:
- const MyType<T, V>& Method() const {
- return member_;
- }
- void Method2(MyType<T, V>* value);
- }
- template <class T, class V>
- void Class::Method2(MyType<T, V>* value) {
- std::out << 1 >> method();
- value->Method3(member_);
- member_ = value;
- }
- </textarea></div>
- <h2>Objective-C example</h2>
- <div><textarea id="objectivec-code">
- /*
- This is a longer comment
- That spans two lines
- */
- #import <Test/Test.h>
- @implementation YourAppDelegate
- // This is a one-line comment
- - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions{
- char myString[] = "This is a C character array";
- int test = 5;
- return YES;
- }
- </textarea></div>
- <h2>Java example</h2>
- <div><textarea id="java-code">
- import com.demo.util.MyType;
- import com.demo.util.MyInterface;
- public enum Enum {
- VAL1, VAL2, VAL3
- }
- public class Class<T, V> implements MyInterface {
- public static final MyType<T, V> member;
-
- private class InnerClass {
- public int zero() {
- return 0;
- }
- }
- @Override
- public MyType method() {
- return member;
- }
- public void method2(MyType<T, V> value) {
- method();
- value.method3();
- member = value;
- }
- }
- </textarea></div>
- <h2>Scala example</h2>
- <div><textarea id="scala-code">
- object FilterTest extends App {
- def filter(xs: List[Int], threshold: Int) = {
- def process(ys: List[Int]): List[Int] =
- if (ys.isEmpty) ys
- else if (ys.head < threshold) ys.head :: process(ys.tail)
- else process(ys.tail)
- process(xs)
- }
- println(filter(List(1, 9, 2, 8, 3, 7, 4), 5))
- }
- </textarea></div>
- <h2>Kotlin mode</h2>
- <div><textarea id="kotlin-code">
- package org.wasabi.http
- import java.util.concurrent.Executors
- import java.net.InetSocketAddress
- import org.wasabi.app.AppConfiguration
- import io.netty.bootstrap.ServerBootstrap
- import io.netty.channel.nio.NioEventLoopGroup
- import io.netty.channel.socket.nio.NioServerSocketChannel
- import org.wasabi.app.AppServer
- public class HttpServer(private val appServer: AppServer) {
- val bootstrap: ServerBootstrap
- val primaryGroup: NioEventLoopGroup
- val workerGroup: NioEventLoopGroup
- init {
- // Define worker groups
- primaryGroup = NioEventLoopGroup()
- workerGroup = NioEventLoopGroup()
- // Initialize bootstrap of server
- bootstrap = ServerBootstrap()
- bootstrap.group(primaryGroup, workerGroup)
- bootstrap.channel(javaClass<NioServerSocketChannel>())
- bootstrap.childHandler(NettyPipelineInitializer(appServer))
- }
- public fun start(wait: Boolean = true) {
- val channel = bootstrap.bind(appServer.configuration.port)?.sync()?.channel()
- if (wait) {
- channel?.closeFuture()?.sync()
- }
- }
- public fun stop() {
- // Shutdown all event loops
- primaryGroup.shutdownGracefully()
- workerGroup.shutdownGracefully()
- // Wait till all threads are terminated
- primaryGroup.terminationFuture().sync()
- workerGroup.terminationFuture().sync()
- }
- }
- </textarea></div>
- <h2>Ceylon mode</h2>
- <div><textarea id="ceylon-code">
- "Produces the [[stream|Iterable]] that results from repeated
- application of the given [[function|next]] to the given
- [[first]] element of the stream, until the function first
- returns [[finished]]. If the given function never returns
- `finished`, the resulting stream is infinite.
- For example:
- loop(0)(2.plus).takeWhile(10.largerThan)
- produces the stream `{ 0, 2, 4, 6, 8 }`."
- tagged("Streams")
- shared {Element+} loop<Element>(
- "The first element of the resulting stream."
- Element first)(
- "The function that produces the next element of the
- stream, given the current element. The function may
- return [[finished]] to indicate the end of the
- stream."
- Element|Finished next(Element element))
- => let (start = first)
- object satisfies {Element+} {
- first => start;
- empty => false;
- function nextElement(Element element)
- => next(element);
- iterator()
- => object satisfies Iterator<Element> {
- variable Element|Finished current = start;
- shared actual Element|Finished next() {
- if (!is Finished result = current) {
- current = nextElement(result);
- return result;
- }
- else {
- return finished;
- }
- }
- };
- };
- </textarea></div>
- <script>
- var cEditor = CodeMirror.fromTextArea(document.getElementById("c-code"), {
- lineNumbers: true,
- matchBrackets: true,
- mode: "text/x-csrc"
- });
- var cppEditor = CodeMirror.fromTextArea(document.getElementById("cpp-code"), {
- lineNumbers: true,
- matchBrackets: true,
- mode: "text/x-c++src"
- });
- var javaEditor = CodeMirror.fromTextArea(document.getElementById("java-code"), {
- lineNumbers: true,
- matchBrackets: true,
- mode: "text/x-java"
- });
- var objectivecEditor = CodeMirror.fromTextArea(document.getElementById("objectivec-code"), {
- lineNumbers: true,
- matchBrackets: true,
- mode: "text/x-objectivec"
- });
- var scalaEditor = CodeMirror.fromTextArea(document.getElementById("scala-code"), {
- lineNumbers: true,
- matchBrackets: true,
- mode: "text/x-scala"
- });
- var kotlinEditor = CodeMirror.fromTextArea(document.getElementById("kotlin-code"), {
- lineNumbers: true,
- matchBrackets: true,
- mode: "text/x-kotlin"
- });
- var ceylonEditor = CodeMirror.fromTextArea(document.getElementById("ceylon-code"), {
- lineNumbers: true,
- matchBrackets: true,
- mode: "text/x-ceylon"
- });
- var mac = CodeMirror.keyMap.default == CodeMirror.keyMap.macDefault;
- CodeMirror.keyMap.default[(mac ? "Cmd" : "Ctrl") + "-Space"] = "autocomplete";
- </script>
- <p>Simple mode that tries to handle C-like languages as well as it
- can. Takes two configuration parameters: <code>keywords</code>, an
- object whose property names are the keywords in the language,
- and <code>useCPP</code>, which determines whether C preprocessor
- directives are recognized.</p>
- <p><strong>MIME types defined:</strong> <code>text/x-csrc</code>
- (C), <code>text/x-c++src</code> (C++), <code>text/x-java</code>
- (Java), <code>text/x-csharp</code> (C#),
- <code>text/x-objectivec</code> (Objective-C),
- <code>text/x-scala</code> (Scala), <code>text/x-vertex</code>
- <code>x-shader/x-fragment</code> (shader programs),
- <code>text/x-squirrel</code> (Squirrel) and
- <code>text/x-ceylon</code> (Ceylon)</p>
- </article>
|