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- package chardet
- import (
- "bytes"
- )
- var utf8Bom = []byte{0xEF, 0xBB, 0xBF}
- type recognizerUtf8 struct {
- }
- func newRecognizer_utf8() *recognizerUtf8 {
- return &recognizerUtf8{}
- }
- func (*recognizerUtf8) Match(input *recognizerInput) (output recognizerOutput) {
- output = recognizerOutput{
- Charset: "UTF-8",
- }
- hasBom := bytes.HasPrefix(input.raw, utf8Bom)
- inputLen := len(input.raw)
- var numValid, numInvalid uint32
- var trailBytes uint8
- for i := 0; i < inputLen; i++ {
- c := input.raw[i]
- if c&0x80 == 0 {
- continue
- }
- if c&0xE0 == 0xC0 {
- trailBytes = 1
- } else if c&0xF0 == 0xE0 {
- trailBytes = 2
- } else if c&0xF8 == 0xF0 {
- trailBytes = 3
- } else {
- numInvalid++
- if numInvalid > 5 {
- break
- }
- trailBytes = 0
- }
- for i++; i < inputLen; i++ {
- c = input.raw[i]
- if c&0xC0 != 0x80 {
- numInvalid++
- break
- }
- if trailBytes--; trailBytes == 0 {
- numValid++
- break
- }
- }
- }
- if hasBom && numInvalid == 0 {
- output.Confidence = 100
- } else if hasBom && numValid > numInvalid*10 {
- output.Confidence = 80
- } else if numValid > 3 && numInvalid == 0 {
- output.Confidence = 100
- } else if numValid > 0 && numInvalid == 0 {
- output.Confidence = 80
- } else if numValid == 0 && numInvalid == 0 {
- // Plain ASCII
- output.Confidence = 10
- } else if numValid > numInvalid*10 {
- output.Confidence = 25
- }
- return
- }
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