#include "legacyapp.h" #include "filesystem.h" #include #include LegacyApp::LegacyApp(QObject *parent) : QObject(parent), window(this), client_local_dat(), client_local_dat_busy(false), properties(qApp->applicationDirPath() + "/legacy_v2.ini", QSettings::IniFormat) { properties.setIniCodec("UTF-8"); } void LegacyApp::Init() { QResource::registerResource(QApplication::applicationDirPath() + "/data01.gtr"); QResource::registerResource(QApplication::applicationDirPath() + "/data02.gtr"); QFontDatabase::addApplicationFont(":/assets/fonts/trajan.ttf"); QFontDatabase::addApplicationFont(":/assets/fonts/viking.ttf"); QFontDatabase::addApplicationFont(":/assets/fonts/title.ttf"); window.Init(); StartDatFilesInitialisation(); } void LegacyApp::StartDatFilesInitialisation() { QString lotro_dir_path = properties.value("settings/lotro_folder", "none").toString(); QString locale = properties.value("lotro/locale", "English").toString(); qDebug() << "Initialising file " << lotro_dir_path + "/client_local_" + locale + ".dat"; QtConcurrent::run([this, lotro_dir_path, locale](){ if (client_local_dat_busy == false) { client_local_dat_busy = true; client_local_dat.Initialise((lotro_dir_path + "/client_local_" + locale + ".dat").toStdString(), 0); client_local_dat_busy = false; } }); } void LegacyApp::DownloadFinished() { // TODO }