#ifndef MAINMENU_H #define MAINMENU_H #include "gui/scene.h" #include "gui/buttoneventlistener.h" namespace Ui { class MainMenu; } class MainMenu : public Scene { Q_OBJECT public: explicit MainMenu(QWidget *parent = 0); ~MainMenu(); void init() override; void deinit() override; private slots: void on_hotseat_button_clicked(); void on_leave_game_button_clicked(); void on_about_us_button_clicked(); private: Ui::MainMenu *ui; ButtonEventListener * watcher; }; #endif // MAINMENU_H