#ifndef PREBATTLESCENE_H #define PREBATTLESCENE_H #include #include "gui/scene.h" #include "gui/buttoneventlistener.h" #include namespace Ui { class PreBattleScene; } class PreBattleScene : public Scene { Q_OBJECT public: explicit PreBattleScene(QWidget *parent = 0); ~PreBattleScene(); void init() override; private slots: void on_to_battle_button_clicked(); private: Ui::PreBattleScene *ui; ButtonEventListener *watcher; }; #endif // PREBATTLESCENE_H