#include "gui/PlayerVsPlayerIntro.h" #include "gui/GuiSceneManager.h" #include "PlayerManager.h" #include "gui/Scene.h" #include "ui_PlayerVsPlayerIntro.h" PlayerVsPlayerIntro::PlayerVsPlayerIntro(QWidget *parent) : Scene(parent), ui(new Ui::PlayerVsPlayerIntro) { ui->setupUi(this); } PlayerVsPlayerIntro::~PlayerVsPlayerIntro() { delete ui; } void PlayerVsPlayerIntro::on_back_to_menu_clicked() { GuiSceneManager::getInstance().changeScene("main_menu"); } void PlayerVsPlayerIntro::on_go_next_clicked() { PlayerManager::getInstance().setPlayersNum(2); /// TODO - Check if money input correct GuiSceneManager::getInstance().changeScene("recruit_army", "0|" + ui->money_->text()); }