// Copyright 2020 The Gogs Authors. All rights reserved. // Use of this source code is governed by a MIT-style // license that can be found in the LICENSE file. package public import ( "bytes" "net/http" "os" "path/filepath" "time" "gogs.io/gogs/internal/assets" ) //go:generate go-bindata -nomemcopy -nometadata -pkg=public -ignore="\\.DS_Store|less" -prefix=../../../public -debug=false -o=public_gen.go ../../../public/... /* This file is a modified version of https://github.com/go-bindata/go-bindata/pull/18. */ type fileInfo struct { name string size int64 } func (d fileInfo) Name() string { return d.name } func (d fileInfo) Size() int64 { return d.size } func (d fileInfo) Mode() os.FileMode { return os.FileMode(0644) | os.ModeDir } func (d fileInfo) ModTime() time.Time { return time.Time{} } // IsDir return file whether a directory func (d *fileInfo) IsDir() bool { return true } func (d fileInfo) Sys() interface{} { return nil } // file implements the http.File interface. type file struct { name string *bytes.Reader children []os.FileInfo childrenOffset int } func (f *file) Close() error { return nil } // ⚠️ WARNING: This method is not concurrent-safe. func (f *file) Readdir(count int) ([]os.FileInfo, error) { if len(f.children) == 0 { return nil, os.ErrNotExist } if count <= 0 { return f.children, nil } if f.childrenOffset+count > len(f.children) { count = len(f.children) - f.childrenOffset } offset := f.childrenOffset f.childrenOffset += count return f.children[offset : offset+count], nil } func (f *file) Stat() (os.FileInfo, error) { childCount := len(f.children) if childCount != 0 { return &fileInfo{ name: f.name, size: int64(childCount), }, nil } return AssetInfo(f.name) } // fileSystem implements the http.FileSystem interface. type fileSystem struct{} func (f *fileSystem) Open(name string) (http.File, error) { if len(name) > 0 && name[0] == '/' { name = name[1:] } // Attempt to get it as a file p, err := Asset(name) if err != nil && !assets.IsErrNotFound(err) { return nil, err } else if err == nil { return &file{ name: name, Reader: bytes.NewReader(p), }, nil } // Attempt to get it as a directory paths, err := AssetDir(name) if err != nil && !assets.IsErrNotFound(err) { return nil, err } infos := make([]os.FileInfo, len(paths)) for i, path := range paths { path = filepath.Join(name, path) info, err := AssetInfo(path) if err != nil { if !assets.IsErrNotFound(err) { return nil, err } // Not found as a file, assume it's a directory. infos[i] = &fileInfo{name: path} } else { infos[i] = info } } return &file{ name: name, children: infos, }, nil } // NewFileSystem returns an http.FileSystem instance backed by embedded assets. func NewFileSystem() http.FileSystem { return &fileSystem{} }